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Diliana Stoycheva
Diliana Stoycheva
Associate Lead Enviroment Artist
Sofia, Bulgaria

Summary

I've studied Game design at National Art School in Sofia, Bulgaria and finished my education in 2017. I work with 3ds Max, Zbrush, Photoshop and Unreal Engine. In the future i intend to work with Substance Painter too, but I am still learning the basics.
I take interest and pleasure in both Character and Environment design.
As professional experience I've helped with the design of a Bulgarian Board Game called "Among Thieves" that was successfully funded by Kick Starter. In January 2017 I've also participated in the Global Game Jam in Plovdiv, Bulgaria, and won the first place with my team with the game "Persistence".

Since September 2017 I am a happy Ubisoft Sofia employee, doing modeling, texturing when needed and lever art. Worked on Assassin's Creed Origins DLC - The Curse of the Pharaohs, Assassin's Creed Valhalla, Assassin’s Creed Valhalla: Dawn of Ragnarök.

In 2022 I became an assosiate art lead in Ubi Sofia and worked on Assassin's Creed Mirage.

Currently I am on maternity leave :)

Skills

Concept ArtEnvironment Design3D ModelingCharacter ModelingEnvironment ModelingTexturingCharacter Design

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush